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Archive for the ‘SD’ tag

Coming Tonight: ‘Air Mail’, ‘Bee Leader’, ‘Defender Chronicles II’, ‘Slingshot Racing’, ‘Virtua Tennis’ and More

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Written by admin

May 24, 2012 at 2:15

New ‘Infinity Blade 2′ Expansion Adds New Area, New Monsters, And More Loot

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Infinity Blade 2 [$6.99] already has a ton of content to explore, but it’ll be offering even more fat loot and monsters this coming Thursday when Chair unleashes a new expansion dubbed Vault of Tears. It’s free and set to “delve further into the Infinity Blade story” via a brand new dungeon to dive. Expect to get around 50 new items to collect, level up, and utilize and expect to see a handful of new foes.

Interestingly, Chair is plugging in a few fresh mechanics to play around with. Of the most note, it’s adding a treasure map that marks treasure locations. Also, ClashMob is being expanded to allow anyone to participate in fights via Twitter or Facebook — no game required. Weird, right?

Again, Vault of Tears hits later this Thursday. These assets should hold you over until then, we’d hope.

App Store Link: Infinity Blade II, $6.99 (Universal)

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Written by admin

May 21, 2012 at 22:15

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New ‘Fruit Ninja’ Update Hitting this Week

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Everybody’s favorite fruit slicing arcade game Fruit Ninja [$0.99 / Free ] originally launched back in April 2010, and to celebrate its two-plus year anniversary on the App Store the Halfbrick team are currently touring around Australia in search of the best Fruit Ninja high score and they have a big new update releasing for the game later this week.

In the animated trailer below, we meet the merchant Gutsu and his piggy sidekick Truffles who will offer new powerups in exchange for Starfruit, the new in-game currency. These items will allow you to do things like swat away bombs, add additional time on to a game, and cause massive berry explosions.

The Fruit Ninja update is set to hit this Thursday the 24th, and it’s pretty crazy to think of how well Halfbrick has supported the title over the past 2 years, and how far it’s evolved from its initial release. It sounds like they don’t plan on stopping any time soon either, with more new content planned for the future.

As mentioned, Halfbrick are currently jetting around their homeland holding several high score competitions for a chance to compete in a finals tournament in Sydney at the end of the month. Some crazy scores are getting set already, and you can follow the team’s exploits as they post photos and blog about the tour on the Halfbrick website.

App Store Links:
    Fruit Ninja, $0.99
    Fruit Ninja Lite, Free

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Written by admin

May 21, 2012 at 18:15

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Coming Tonight: ‘Extinction Squad’, ‘Non Flying Soldiers’, ‘Scotland Yard’, ‘Sonic 4: Episode II’ and More

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Written by admin

May 16, 2012 at 22:15

‘Dragon Shout’ Creator Receives Copyright Infringement Notice

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We all saw some sort of legal drama incoming, right? The creator of Dragon Shout [Free], a brilliant map app for Bethesda’s radical open world RPG The Elder Scrolls 5: Sykrim, has received a copyright infringement notice from ZeniMax Media. In an e-mail to us, Blalock says that Apple isn’t making him remove the app, as “ZeniMax didn’t specify what the app is specifically violating.” Blalock hasn’t received a C&D yet and notes that he’s e-mailed ZeniMax several times to try to clarify what the app is violating.

“I did my best to ensure the app was not violating anything,” creator Blalock tells TouchArcade. “I looked up US trademarks and copyrights for ‘Dragon Shout’ and at the time there wasn’t any. I had the map hand drawn. I intentionally didn’t use any graphics or wording that would possibly be owned by Bethesda. So, I’m still not sure what they say the app violates.”

And it’s hard to tell from what Blalock says he’s received so far. But, ZeniMax does its best to protect its brands. Earlier last year, the publisher squabbled with Mojang over the name “Scrolls.” This April, ZeniMax filed trademarks for the phrase “Fus Ro Dah,” Skyrim’s most Internet-popular dragon shout.

In much lighter news, Dragon Shout is now freer. In version 1.5 , the social add-on — which includes database searching, marker sharing and chat — is available free of charge.

App Store Link: Dragon Shout for Skyrim, Free (Universal)

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May 16, 2012 at 18:15

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‘Ascension’ Gets New Cards, Retina Support In Latest Update

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One of the world’s best CCGs on mobile, Ascension: Chronicle of the Godslayer [$.99], is now better looking and it’s packing more content. In a recent update, developer Incinerator Studios added retina support for iPad, as well as three new IAP card packs — Return of the Fallen, Storm of Souls, and an aptly named promotional pack called Promo Pack 1. It has also dropped in an “in-app purchase” manager, which allows you to restore, as well as buy, cards from within the app.

If this sounds good, go ahead and update Ascension. You’ll notice some new tweaks, too: fast-app switching is now supported and a new 28-day online game timer round out what is sounding like a pretty sweet update for the game’s most dedicated fans. It’s nice when this happens, right?

App Store Link: Ascension: Chronicle of the Godslayer, $0.99 (Universal)

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May 11, 2012 at 22:15

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Freebie Alert: ‘Beyond Ynth’, ‘Braveheart’, ‘Escape the Ape’, ‘Fish Tycoon’ ‘Swordigo’ and More

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It’s a Thursday on the App Store which is as just as good of a reason as any to set your games’ prices to free if you’re an iOS developer, or, at least, so it would seem. It sort of goes without saying, but due to the volatile nature of pricing on the App Store, you better grab these games now if you’re interested in them. Few things are more annoying in the world of iOS gaming than missing a killer freebie.

Get your downloading finger ready:

Beyond Ynth


Beyond Ynth, Free
– [Review] – [Forum Thread] – An absolutely fantastic puzzle game where you play as a little ladybug doing your best to survive each level, often by rotating curiously sectioned off boxes. Do not miss this game while it’s free. If you want to give it a go on your iPad, there’s Beyond Ynth HD [ $0.99 (HD)], too.

Braveheart


Braveheart, Free
– [Forum Thread] – You probably have a lot of games on your iPhone, but how many of those games have you searching for the Holy Grail? (Not many, I’d guess.) You’ll hack and slash your way through all sorts of normal monsters, boss monsters, and other monsters. If you’re looking for the iPad version, Braveheart HD [ Free (HD)] is what you seek.

Escape The Ape


Escape The Ape, Free
– [Review] – [Forum Thread] – This jumping game puts you to the task of drawing lines to create trampolines for JoJo the monkey to bounce on. While it looks simple, gameplay is deceptively deep especially when you start reaching higher altitudes and need to work harder to collect power ups.

Fish Tycoon


Fish Tycoon, Free
– [Forum Thread] – I’m including this game in the list because these dumb Tycoon games are responsible for soaking up countless hours of my time, going all the way back to my Palm Treo 650 days. Or, before that, now that I think about it. …And now, fair reader, I place this curse upon you.

Highway Rider


Highway Rider, Free
– [Forum Thread] – Have you ever been sitting in traffic when some dude on a motorcycle recklessly lane splits you at what seems like a million miles an hour? Well, in Highway Rider, you can be that jerk. The point system even encourages it, in fact.

Swordigo


Swordigo, Free
– [Review] – [Forum Thread] – A side scrolling action RPG that is just fantastic. Imagine if you took something like Zelda II and released it in 2012, that’d be Swordigo. Download it. Play it. Love it. Trust me.

Towers N' Trolls


Towers N’ Trolls, Free
– [Forum Thread] – I love tower defense games, you love tower defense games, and this is a tower defense game. It’s a pretty good one too, so if you haven’t scratched that whole laying out towers and murdering creeps itch in a while, here’s your chance.

Trigonon


Trigonon, Free
– [Forum Thread] – The gimmick of this puzzle game is that it takes place in the factory of your mind. Your thoughts are represented by steel spheres, and you’ve got to get them out. Seems reasonable, and looks cool.

Vermes on Mars


Vermes on Mars, Free
– [Review] – [Forum Thread] – An interesting shooter where you control a small squad of robots (which are all upgradeable). You position them, and tap to target. It takes place on Mars, and your enemies are worms. The control scheme is worth giving this game a try.

App Store Links:
    Beyond Ynth, Free
    Beyond Ynth HD, $0.99 (iPad Only)
    Braveheart, Free
    Braveheart HD, Free (iPad Only)
    Escape The Ape, Free (Universal)
    Fish Tycoon, Free
    Highway Rider, Free (Universal)
    Swordigo, Free (Universal)
    Towers N’ Trolls, Free (Universal)
    Trigonon, Free
    Vermes on Mars, Free (Universal)

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Written by admin

May 11, 2012 at 2:15

‘DreamWorks Dragons: TapDragonDrop’ Review – Sheep Herding Puzzles Are Better With Dragons

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I have to admit I’m behind on children’s cinema. I totally haven’t seen Dreamworks’ How to Train Your Dragon. Though they’re clearly from the same world, I’m pretty sure it doesn’t follow the same plot as PikPok’s DreamWorks Dragons: TapDragonDrop [ $1.99 ], which is about kids riding dragons to herd sheep. But really, that seems like an innovative solution to a common problem, no?

Though it takes a few levels to reveal its workings, DreamWorks Dragons is a game of logic puzzles. You’re given a few tools, things a dragon could reasonably be expected to do, like roaring, picking up rocks, smashing things and burning stuff. With them, you need to run through a series of levels about herding sheep into their pens. But the stakes are high: each step needs to be completed in the right order or you’ll end up withcharbroiled sheep on your hands. Mmm, mutton.

Once you’ve unlocked all of your dragon’s abilities, they line up in icons down the left side of the screen. This dragon is well-trained; just drag an icon for an action to the spot you want it to be performed and Toothless will handle it. He’ll fly there and act out your command, be it burning trees, crushing statues, or lifting and dropping rocks. The only thing he can’t do is carry the sheep for you, which is fair enough. I mean, would you let a dragon carry you around?

The game is balanced for a younger audience, of course, so it might take a while before it starts to pose a serious challenge. But while the difficulty curve is shallow, DreamWorks Dragons eventually gets pretty great. The sheep are incredibly vulnerable, and later levels are designed to take full advantage of that. A single mistake means you’ll probably roast a sheep, or drop it off a cliff, or feed it to a shark. No one wants that—or at least they wouldn’t if the animations weren’t so fantastic. I definitely killed sheep in every way possible just to, um, watch them die.

Morbid curiosity aside, killing sheep is not just a bad thing to do; it will also hurt your level rank. Each level has a three star rating to aim for, with one star awarded for completing the level, one star for saving all the sheep, and one star for doing it all within a set number of actions. At first it’s hard not to get three stars. But things pick up by around the midway point of the game.

Some of the later levels get pretty ridiculous, in fact, with drawbridges, catapults, gates and such to manage on top of the usual cliffs and rocks and bridges and hay. There are forty levels in the main game, with twenty more available via an in-app purchase. That second pack gives you the Deadly Nadder to control, which can use its tail spines to create ladders for sheep. This ability is nearly as silly as it looks, but it adds a new challenge into the mix.

Each group of 20 levels also has 9 hidden treasures to be found. Frustrated? Go treasure hunting, since it usually means burning down every stand of trees in your path. You’ll also unlock a bonus level for each set of three treasures you find. Once you’re through those, there’s one more way to play: most of the Game Center achievements revolve around “losing” sheep in a variety of horrifying ways.

If you’re not in the target audience, DreamWorks Dragons probably won’t blow you away. It takes a bit too long to get into and ultimately lacks in variety. But every aspect of the game has been built with PikPok’s trademark care. It’s hard to turn down gorgeous animation and well-crafted levels. If you’re a fan of How To Train Your Dragon, this game is definitely worth a download. If you’re not, you’ll still find a solid set of logic puzzles within. Given how awful movie tie-ins tend to be, DreamWorks Dragons deserves to be recognized. It’s definitely one of the good ones, so check it out—then swing by our discussion thread to share your thoughts.

App Store Link: DreamWorks Dragons: TapDragonDrop, $1.99 (Universal)

TouchArcade Rating:

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Written by admin

May 9, 2012 at 18:15

Team Meat Shares New Details on ‘Super Meat Boy: The Game’ and Their Distaste for the App Store

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When Team Meat announced that they were actually making a Super Meat Boy game for iOS on April 1st, it was hard to know whether they were serious or just pulling a prank, given their past history with the App Store. However, at the end of April we got an update on what Super Meat Boy: The Game, a built from the ground up touch-based version of their super popular console platformer, would be all about, and it sounded like they were taking things pretty seriously.

This past Friday, Team Meat posted some new information on their blog about Super Meat Boy: The Game, as well as some insight into their disdain for the App Store. In a nutshell, they’re not fans of the trend of timer-based games that force you to wait out your perceived progress unless you’ll pony up real money in-game to speed up the process. Think Farmville, Smurf’s Village, and the like.

Because of that the team is making sure that Super Meat Boy: The Game will be something that actually respects the player’s time and ensures there’s a real sense of fulfillment for conquering its challenges. Those who have enjoyed the original Super Meat Boy know just what they’re talking about. I’m excited to see how they translate their brand of twitch-based gameplay to the touch screen.

Here’s a new screen of Super Meat Boy: The Game showing one of the level select screens.

Team Meat notes that just because this screen shows only 8 levels, Super Meat Boy: The Game isn’t going to be your typical bite-sized mobile game, and the amount of content in the iOS game will be comparable to the original Super Meat Boy, but in a different way. They tease they’ll be explaining just what they mean by that in the near future, and we’ll keep an eye out for any further Super Meat Boy: The Game news as work continues on the title.

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Written by admin

May 7, 2012 at 18:15

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It’s Official: The TouchArcade App is Launching Tuesday

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Nearly a month ago we got into all the nitty gritty details of what the upcoming TouchArcade app was going to do. Our initial plan involved launching the following Monday, but some unfortunate events put that in limbo. We’ve since gathered our forces, and are completely prepared for a Tuesday launch of the app.

We’ll be pulling the level manually early Tuesday morning, so keep an eye on the site and/or our Twitter to know the second it’s available. I’ve been using the app daily for quite a while now. I love it, our beta testers have loved it, and I can’t wait to get it into everyone’s respective hands.

Strap in for Tuesday! Oh, and here is the iTunes link, if you want to bookmark it to obsessively mash over the weekend like hitting the refresh button on a package you’re tracking even though you know it won’t arrive for a few days.

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May 4, 2012 at 22:15

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