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‘Another World’ And ‘Scribblenauts’ Are On Sale

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A couple of high-profile games are on sale on the App Store this morning. Warner Bros, in celebration of over a million sales and Valentine’s Day, has put Scribblenauts Remix [$.99] on the price-slash block. Down to $.99 from $1.99, the latest version of the game includes a new Valentine’s Day playground. The other notable, Another World [$1.99], is now just $1.99 instead of its usual $4.99. We’ve created the above epic image to mark the occasion of the meeting of these two games within a single blog post. Enjoy!

In all seriousness, both games are imaginative and lovingly rendered on iPhone and iPad. You can read more about Scribblenauts here and Another World here if you’d like, but let us save you a bit of time with this double-fisted spoiler: both games are, like, fantastically buy-it-now good. What are you waiting for, man?

App Store Links:
    Scribblenauts Remix, $1.99 (Universal)
    Another World – 20th Anniversary, $1.99 (Universal)

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Written by admin

February 3, 2012 at 1:15

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Heads Up: Best Buy Offering iTunes Gift Cards on the Cheap Until 7:00 PM ET Today

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Regardless of whether you typically buy things with iTunes gift cards or if you’ve just linked your credit card up to your iTunes account and forgotten about it, Best Buy has a pretty great deal going that lasts until 7:00 PM Eastern tonight. iTunes gift cards are 20% off, and they’re available in values ranging from $15.00 (for $12.00) all the way up to $100.00 (for $80.00). Better yet, these gift cards are delivered digitally. So, if you’ve got a way to funnel money into the Best Buy web site, they’ll just instantly email you a discounted iTunes gift card code. How’s that for convenience?

Mash this link if you’re interested in taking advantage of the deal. You should see all the available gift cards. If the link isn’t working for you, just search their site for “iTunes (Digital Delivery)”. These 20% off deals aren’t anything to scoff at either, as buying $100.00 worth of credit for $80.00 could potentially net you nearly 20 free 99¢ games out of the deal depending on your local tax rate.

How much are those of you who are taking advantage of this dumping into the deal? I know people who buy stupid amounts of iTunes credit when these 20% off sales roll around, as that’s not only about as cheap as iTunes credit ever gets, but it’s also definitely a “the more you buy the more you save” kind of thing.

[via 9to5Mac]

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Written by admin

February 2, 2012 at 21:15

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Cave Releases New ‘Dodonpachi Blissful Death’ Trailer

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A couple of weeks back we told you that Cave was readying a release of Dodonpachi Blissful Death for iOS, a port of the Japanese shooter Dodonpachi Dai Ou Jou and the fourth game in the Donpachi series of bullet hell shmups. Over the weekend, Cave released the first promo trailer for Blissful Death on iOS.

It sounds like Dodonpachi Blissful Death will follow the formula of their Bug Princess [$4.99/Lite] iOS port in that it will forgo a retooled Smartphone mode and will only have the arcade version of the game. It’s too bad, as I really enjoy the Smartphone modes in their previous iOS games, but it’s also not surprising given their recent poor sales results. It could be that they just can’t dump as many resources into iOS ports anymore.

The upside to that was that Bug Princess came in at a lower price than their other iOS shooters, but Cave has yet to release any pricing info for Blissful Death, or a firm release date beyond just February. Also, you’ll need at least 4th generation hardware or an iPad 2 for the game, and Cave is being a bit cheeky on Twitter regarding whether the game will be Universal or not. We’ll let you know if any more information surfaces, and you can bet we’ll be all over Dodonpachi Blissful Death when it launches next month.

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Written by admin

January 30, 2012 at 17:15

‘Batman Arkham City Lockdown’ is On Sale for $2.99

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Last month, after basically zero pre-release hype, we were pretty surprised to see Batman Arkham City Lockdown [$2.99] pop up in the App Store. Perhaps even more surprising was that NeatherRealm Studios, developer of the recent (and excellent) Mortal Kombat reboot on consoles, was behind the iOS title.

And, even more surprising still, Batman Arkham City Lockdown was actually pretty freaking awesome. It was built using the Unreal Engine, so the graphics were definitely up to snuff. And the gameplay took a tiny page out of the Infinity Blade handbook, having you face off against baddies in one-on-one battles using swipe controls to dish out the pain. The combat didn’t quite have the complexity of an Infinity Blade, but it was fun nonetheless.

Now, Batman Arkham City Lockdown has just received its first ever sale, dropping from its normal $5.99 price point down to $2.99 for a limited time. If you’re wondering if this is the game for you, then be sure to give our full review a read for some insight. Personally, I had a ton of fun with Arkham City Lockdown, and thought it was well worth its original price. For $2.99 I think it’s a steal, especially if you’re a fan of the Batman, as the developers have done a wonderful job of making the game feel like a fully realized Batman experience. Definitely check it out and take advantage of the sale while it lasts.

App Store Link: Batman Arkham City Lockdown, $2.99 (Universal)

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Written by admin

January 27, 2012 at 21:15

Valve Releases Steam Mobile On iOS And Android

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Man, these digital platform companions apps come out of nowhere. Today, Valve, the creators of Half-Life and everyone’s favorite PC download platform, Steam, announced Steam Mobile [Free]. It’s what you think it is, which is to say, it’s a companion-y type of experience that’ll let you chat with Steam friends, view Steam groups and profiles, check out video game screenshots, and just about anything else Steam-related, including sales.

Best part? It’s available right now across iOS and Android. Worst part? This particular version is still in “closed beta.” To get in, you’ll need to sign into Steam through the mobile app as a way to “express interest in the beta.” Users will be rolled into the beta eventually.

Steam sales are deadly for our collective wallets under normal circumstances when we’re sitting at our computers. I’m not sure I’m ready to live in a horrible future where I’ll be able to impulse-buy $2.99 PC games from the toilet.

App Store Link: Steam Mobile, Free

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Written by admin

January 27, 2012 at 1:15

Clever Interactive Comic ‘Meanwhile for iOS’ Drops to 99¢ as High-Res Update Hits

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Alright, so even though Meanwhile for iOS [99¢] isn’t normally what would come to mind when you think of iOS games, it’s something that I bet most people out there aren’t aware of. Also, if you’re the kind of person who likes Choose Your Own Adventure style books like the variety of gamebooks we’ve posted about in the past, this will be right up your alley. Maybe you’ve got kids that like comic books, Meanwhile would be equally perfect in that situation.

I first heard about its physical book form, which is worth checking out just so you can see the clever way its all laid out. You make decisions in the comic book, then follow colored lines to the next panel you should be reading. The amount of decisions included is just silly, as the book boasts 3,856 different possibilities. The plot follows a kid named Jimmy who goes from deciding if he (or, you, as the reader) wants vanilla or chocolate ice cream to deciding the fate of the world after encountering mad scientists, time machines, robots, and tons more.

The comic is targeted at kids in grades 4-6, so if you’re an adult looking for some hard-hitting plot points, you’ll likely be disappointed. If, however, you’re just into comic books and want to check out a really clever implementation of a Choose Your Own Adventure style comic, this is 99¢ you have to spend. The way they adapted the actual book to iOS devices is fantastic. I particularly enjoy how you still see irrelevant (to your particular story path) panels as you read through the comic, which really just makes you want to replay it over and over again to figure out how to get to something you saw that was particularly crazy.

It’s on sale today only, due to an update landing which adds completely re-mastered high resolution art. So, don’t wait too long or it’ll be back up to $4.99.

App Store Link: Meanwhile for iOS, $0.99 (Universal)

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Written by admin

January 27, 2012 at 1:15

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‘Epoch’ Gets Hard Mode, More Story In New Content Update

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That Epoch [$.99] update that Uppercut Games teased on our show a couple of weeks back is on its way out and will be available at the generous price of $0, while the game itself is celebrating the new update by going on sale for $.99. That’s dollars off, y’all — the usual price is $4.99.

In brief, the update rolls in an “ultra difficulty” mode that introduces harder to kill dudes as well as “trickier enemy variants.” It also adds some needed visual tweaks that show off your robot’s armor and weaponry and introduces new story content via new in-game pick-ups. Uppercut has updated the game’s trailer to reflect all of this, so check it out if you don’t dig the word picture we’re painting you. Lookin’ good!

App Store Link: EPOCH., $0.99 (Universal)

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January 26, 2012 at 1:15

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‘Triple Town’ Updated and On Sale for $3.99

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Last week, Spry Fox released an iOS version of Triple Town [Free], their hugely popular match-3 town builder for the Amazon Kindle, and more recently for Google+ and Facebook. We really liked Triple Town in our review, and it’s personally been my biggest obsession of the past week. The ability to upgrade the game tiles by making matches and the limited amount of space to work within added a tremendous amount of depth to the gameplay far beyond your typical matching game.

Today the first update has hit for Triple Town, which mostly focuses on fixing bugs. Things like broken Game Center achievements, the inability to restart games sometimes, and tons of other quirks that come with a version 1.0 release have now been taken care of. The update description also goes on to say that there are several other known bugs that are currently in the process of being hunted down and fixed, one of which includes a problem with turns regenerating after exiting the app.

You see, Triple Town is a freemium game. It comes with a set amount of “moves” for free, and the ability to purchase in-game coins for real money which will let you buy more moves when you run out. Alternately, these moves are supposed to slowly regenerate while you aren’t playing the game, giving you a way to continue playing for free if you had the patience.

One other alternative is to just buy unlimited moves with a flat in-app purchase fee of $6.99, and with all the troubles going on with the regenerating turns Spry Fox wants to entice you to go for the unlimited option by reducing its price down to $3.99. After getting hooked on Triple Town myself, I had no qualms dropping the $6.99 for unlimited play, but others have felt like it was a bit on the high side for the kind of game it is.

If you’re one of those who felt the price was high, the $3.99 price is a lot easier to swallow, especially for a game packed with such fantastic gameplay. Plus, the maintenance update makes it a much more solid game all around, and I’m sure we’ll be seeing plenty of more updates to Triple Town in the future as well.

App Store Link: Triple Town, Free (Universal)

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Written by admin

January 25, 2012 at 21:15

There’s Plenty Of Stuff Available On The Cheap This Week

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If you’re looking to game on the cheap this week, you’re in luck: a couple of big-time publishers and studios are offering a healthy swathe of their catalogues for $.99 right now. For example, Telltale is throwing yet another free-for-all. Until the end of this month, you can grab the Puzzle Agent and Hector series at a more wallet-friendly price. Gameloft is celebrating the Chinese New Year by killing the prices of nine of its premium offerings, while EA is still rocking price tags with its Daily Deals program.

Here’s a list, and note some of the odds and ends, too — Bard’s Tale and Puzzlejuice are in the mix, as well as a few other cool notables. This, by the way, is by no means a comprehensive list. We’re just highlighting.

Telltale

  • Hector Episode 1 HD – $6.99 → $2.99
  • Hector Episode 2 – $4.99 → $.99
  • Hector Episode 2 HD – $6.99 → $2.99
  • Hector Episode 3 – $4.99 → $.99
  • Hector Episode 3 HD – $6.99 → $2.99
  • Puzzle Agent – $4.99 → $.99
  • Puzzle Agent HD – $6.99 → $2.99
  • Puzzle Agent 2 – $4.99 → $.99
  • Puzzle Agent 2 HD – $6.99 → $2.99

Gameloft

  • Assassin’s Creed – Altair’s Chronicles – $4.99 → $.99
  • Assassin’s Creed – Altair’s Chronicles for iPad – $6.99 → $.99
  • BackStab – $6.99 → $.99
  • Fast Five the Movie: Official Game – $4.99 → $.99
  • Fast Five the Movie: Official Game for iPad – $4.99 → $.99
  • James Cameron’s Avatar - $4.99 → $.99
  • James Cameron’s Avatar for iPad – $4.99 → $.99
  • NOVA 2 – $6.99 – $.99
  • NOVA 2 for iPad – $6.99 – $.99
  • Silent Ops – $6.99 → $.99
  • Spider-Man: Total Mayhem – $6.99 → $.99
  • Spider-Man: Total Mayhem for iPad – $6.99 → $.99
  • Tom Clancy’s Rainbow Six: Shadow Vanguard – $ 6.99 → $.99
  • Tom Clancy’s Rainbow Six: Shadow Vanguard for iPad – $6.99  → $.99
  • Tom Clancy’s Splinter Cell Conviction – $4.99 → $.99
  • Tom Clancy’s Splinter Cell Conviction for iPad – $4.99 → $.99

EA

  • Command and Conquer Red Alert for iPad – $4.99 → $.99
  • Tetris for iPad – $6.99 → $.99
  • Trenches 2 – $1.99 → $.99

Odds and Ends

  • Monkey Quest: Thunderbow HD – $1.99 → $.99
  • Plunderland – $2.99 – $1.99
  • Puzzlejuice – $1.99 → $.99
  • The Bard’s Tale – $5.99 → $2.99

There you go! I heartily suggest Puzzlejuice if you still haven’t gave it a shot. It’s a really, really well-made puzzle game.

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Written by admin

January 23, 2012 at 21:15

‘Puzzlejuice’ Review – A Mashup of Tetris, Match-3 and Boggle

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If you enjoy Tetris, match-3 games and Boggle, then Puzzlejuice [99¢] from Colaboratory might be right up your alley. That’s because this falling-block, color-matching, word-finding mash-up combines these things into a nice-looking bundle of pleasure.

Puzzlejuice starts with falling puzzle-blocks, just like Tetris. You can rotate each falling block by tapping the screen or drag it left or right. A ghost image of the block shows where it will end up at the bottom. When you’re happy with the position of the block, you can swipe it downwards to speed up its descent. And the idea is to form a solid row. That should all sound fairly familiar for anyone who knows Tetris, but that’s just the start of this game.

When you form a solid row of blocks across the playing area, instead of disappearing, the blocks turn into letters. And to make the letters disappear, you must draw a line across adjoining letter-blocks, to spell a word in eight directions, like Boggle. If your word is long enough, the surrounding blocks are also destroyed. So now you’re multitasking between managing falling blocks and finding words.

The falling blocks are comprised of different colors. Whenever you match-up three or more blocks of the same color, those blocks can be tapped so they convert into letters. So now you’re managing falling blocks, matching and tapping colors and also finding words, which is enough to keep your brain challenged and fully entertained (especially if you’re a male, because apparently we’re not great at multitasking).

A series of objectives are provided as well, which can be completed across multiple games. For example, you might need to spell a six letter word, use two power-ups simultaneously or activate 3+ rows at once. By satisfying these objectives, you can unlock power-ups, like “The Kabomb!” (explodes blocks), “Driller” (falling blocks carve through everything they touch) or “Twister” (scrambles the blocks). You can choose up to three power-ups to carry.

There are two game modes, Zen and Core. In Zen Mode the blocks don’t drop, but you only get 90 seconds to play. In Core Mode you play until the blocks reach the top of the screen. Core Mode has two difficulty levels, with the harder levels requiring longer words to explode surrounding blocks, but offering three times the points. Basically, the longer your words, the bigger the width of your explosion, which all helps your Game Center score.

I tried this universal game on the iPad and iPod touch, both of which played well, although the music spluttered at times on my 4th generation iPod. There’s a “picture-in-picture” mode for the smaller screen devices, which shows a zoomed in image of what’s under your finger. On the iPad that mode is unnecessary, but on the smaller screen it’s useful for seeing the words you’re swiping, or un-swiping.

Puzzlejuice may not be totally original, as it combines three common App Store genres, but putting them together into one game was a stroke of genius. It’s a real breath of fresh air with loads of frantic gameplay, style and humor. As an added bonus, Puzzlejuice is currently on sale for 99¢ due to being featured by Apple, and at that bargain price (or its original price of $2.99, for that matter) it’s a strong recommendation for puzzle and word game fans.

App Store Link: Puzzlejuice, $0.99 (Universal)

TouchArcade Rating:

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Written by admin

January 21, 2012 at 1:15