<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>TouchArcade.ru &#187; concept</title>
	<atom:link href="http://toucharcade.ru/tag/concept/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.ru</link>
	<description>Игры для iPhone и iPod Touch</description>
	<lastBuildDate>Thu, 24 May 2012 14:15:04 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Ustwo Pulls &#8216;Papa Quash&#8217; in Light of Cloning Controversy</title>
		<link>http://toucharcade.ru/ustwo-pulls-papa-quash-in-light-of-cloning-controversy/</link>
		<comments>http://toucharcade.ru/ustwo-pulls-papa-quash-in-light-of-cloning-controversy/#comments</comments>
		<pubDate>Thu, 24 May 2012 02:15:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[EDGE]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[test]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[UK]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/ustwo-pulls-papa-quash-in-light-of-cloning-controversy/</guid>
		<description><![CDATA[Yesterday the internet exploded over the latest controversy concerning &#8220;cloning&#8221; and the App Store. Developer Ustwo released Papa Quash, a game with a really &#8220;out there&#8221; concept, which we explain in our article yesterday, but unfortunately one that had already gained a ton of notoriety when it was the basis behind indie developer Die Gute [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/ustwo-pulls-papa-quash-in-light-of-cloning-controversy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Crash Mayhem&#8217; Review &#8211; Dr. Beat Has Left the Building</title>
		<link>http://toucharcade.ru/crash-mayhem-review-dr-beat-has-left-the-building/</link>
		<comments>http://toucharcade.ru/crash-mayhem-review-dr-beat-has-left-the-building/#comments</comments>
		<pubDate>Wed, 23 May 2012 18:15:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[4.99]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[In-App Purchase]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[SIM]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[Time]]></category>
		<category><![CDATA[Unlock]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/crash-mayhem-review-dr-beat-has-left-the-building/</guid>
		<description><![CDATA[Crashing into things and making them explode almost never gets old, and that’s exactly what Bravo Games was banking on when it released Crash Mayhem [ Free ]. Luckily, this game lives up to its name and is just as fun as it may sound.
The thing about Crash Mayhem that immediately sucks you in is [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/crash-mayhem-review-dr-beat-has-left-the-building/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Subatomic Talks About What&#8217;s New In &#8216;Fieldrunners 2&#8242; And How Important The Franchise Is To The Studio</title>
		<link>http://toucharcade.ru/subatomic-talks-about-whats-new-in-fieldrunners-2-and-how-important-the-franchise-is-to-the-studio/</link>
		<comments>http://toucharcade.ru/subatomic-talks-about-whats-new-in-fieldrunners-2-and-how-important-the-franchise-is-to-the-studio/#comments</comments>
		<pubDate>Wed, 23 May 2012 02:15:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[Car]]></category>
		<category><![CDATA[Chat]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[POI]]></category>
		<category><![CDATA[push]]></category>
		<category><![CDATA[sale]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Time]]></category>
		<category><![CDATA[tweak]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/subatomic-talks-about-whats-new-in-fieldrunners-2-and-how-important-the-franchise-is-to-the-studio/</guid>
		<description><![CDATA[This morning Subatomic Studios unveiled that it has been doing something other than pounding out updates for Fieldrunners on iPhone and iPad. It&#8217;s been working on a big budget sequel to that 2008 original. In fact, Subatomic has been building Fieldrunners 2 since Fieldrunner&#8217;s initial release, carefully toying around with new concepts while also playing [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/subatomic-talks-about-whats-new-in-fieldrunners-2-and-how-important-the-franchise-is-to-the-studio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Whale Trail&#8217; Creators Release &#8216;Johann Sebastian Joust&#8217; Clone</title>
		<link>http://toucharcade.ru/whale-trail-creators-release-johann-sebastian-joust-clone/</link>
		<comments>http://toucharcade.ru/whale-trail-creators-release-johann-sebastian-joust-clone/#comments</comments>
		<pubDate>Tue, 22 May 2012 22:15:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[EDGE]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[SIM]]></category>
		<category><![CDATA[Time]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Wikipedia]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/whale-trail-creators-release-johann-sebastian-joust-clone/</guid>
		<description><![CDATA[There was quite a debate in the TouchArcade command center today regarding whether or not we were even going to post this, as our community seems to simultaneously hate it when we post about clones, but absolutely loves talking about them. So, we&#8217;re going ahead with this along with the caveat that we&#8217;re trying to [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/whale-trail-creators-release-johann-sebastian-joust-clone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Jumping Knights&#8217; Review &#8211; Soar Into the Sky in an Endless Quest for Cuteness</title>
		<link>http://toucharcade.ru/jumping-knights-review-soar-into-the-sky-in-an-endless-quest-for-cuteness/</link>
		<comments>http://toucharcade.ru/jumping-knights-review-soar-into-the-sky-in-an-endless-quest-for-cuteness/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:15:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[0.99]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[Car]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[SIM]]></category>
		<category><![CDATA[Time]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/jumping-knights-review-soar-into-the-sky-in-an-endless-quest-for-cuteness/</guid>
		<description><![CDATA[One glance at Jumping Knights [ $0.99 ] ought to pretty much explain the premise &#8211; it&#8217;s Doodle Jump with a tokidoki-inspired art style. I was expecting to pick it up, go a few rounds, and be able to name it as a clone and get on with my day. Except hours went by, and [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/jumping-knights-review-soar-into-the-sky-in-an-endless-quest-for-cuteness/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why &#8216;Whale Trail&#8217; Is Going Free-To-Play, And How A Flop Is Seen As A Journey</title>
		<link>http://toucharcade.ru/why-whale-trail-is-going-free-to-play-and-how-a-flop-is-seen-as-a-journey/</link>
		<comments>http://toucharcade.ru/why-whale-trail-is-going-free-to-play-and-how-a-flop-is-seen-as-a-journey/#comments</comments>
		<pubDate>Fri, 11 May 2012 22:15:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Droid]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mail]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[POI]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[sale]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Tablet]]></category>
		<category><![CDATA[test]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[Time]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[Unreal]]></category>
		<category><![CDATA[USA]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/why-whale-trail-is-going-free-to-play-and-how-a-flop-is-seen-as-a-journey/</guid>
		<description><![CDATA[London-based design studio ustwo created a heck of a game in Whale Trail, but it&#8217;s failing as a commercial entity. It&#8217;ll never hit the App Store top 10. The face of its bubbly and wide-eyed mascot, Willow, will never grace products like panties or fruit snacks. And at its current pace, it&#8217;ll be awhile before [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/why-whale-trail-is-going-free-to-play-and-how-a-flop-is-seen-as-a-journey/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Sam &amp; Max Beyond Time and Space Ep 5&#8242; Review &#8211; To Hell and Back</title>
		<link>http://toucharcade.ru/sam-max-beyond-time-and-space-ep-5-review-to-hell-and-back/</link>
		<comments>http://toucharcade.ru/sam-max-beyond-time-and-space-ep-5-review-to-hell-and-back/#comments</comments>
		<pubDate>Thu, 10 May 2012 14:15:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[2.99]]></category>
		<category><![CDATA[4.99]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[Car]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[EDGE]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[POI]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[Time]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/sam-max-beyond-time-and-space-ep-5-review-to-hell-and-back/</guid>
		<description><![CDATA[Season finales are undeniably difficult to pull off: they need to pull the disparate plots of the story together in a way that feels satisfying but not hackneyed, while still maintaining a sense of self-contained narrative. A serialized game like Sam &#38; Max Beyond Time and Space carries the added weight of presenting us with [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/sam-max-beyond-time-and-space-ep-5-review-to-hell-and-back/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Bubble Pig&#8217; Review &#8211; Pigs Don&#8217;t Fly, They Bounce</title>
		<link>http://toucharcade.ru/bubble-pig-review-pigs-dont-fly-they-bounce/</link>
		<comments>http://toucharcade.ru/bubble-pig-review-pigs-dont-fly-they-bounce/#comments</comments>
		<pubDate>Wed, 09 May 2012 18:15:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[0.99]]></category>
		<category><![CDATA[1.99]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[dodge]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[plist]]></category>
		<category><![CDATA[POI]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[SIM]]></category>
		<category><![CDATA[Time]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/bubble-pig-review-pigs-dont-fly-they-bounce/</guid>
		<description><![CDATA[Donut Games has seemingly always had the philosophy of making small, simple games that only have a few bits of gameplay to speak of. Bubble Pig [ $0.99 ] continues that trend by having one touch gameplay that is both fun and rewarding time after time.
While pigs don’t exactly fly, their rubbery skins and rotund [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/bubble-pig-review-pigs-dont-fly-they-bounce/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Bar Oasis 1.5&#8242; Review &#8211; Get the Shaker Back Out</title>
		<link>http://toucharcade.ru/bar-oasis-1-5-review-get-the-shaker-back-out/</link>
		<comments>http://toucharcade.ru/bar-oasis-1-5-review-get-the-shaker-back-out/#comments</comments>
		<pubDate>Mon, 07 May 2012 22:15:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[Car]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[POI]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Time]]></category>
		<category><![CDATA[Unlock]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/bar-oasis-1-5-review-get-the-shaker-back-out/</guid>
		<description><![CDATA[TouchArcade has gone a round with Bar Oasis before, back in 2010 when the first installment came out. However, I was completely unfamiliar with the game when I got word of Bar Oasis 1.5 [Free], which promises to bridge the gap between the first game and the sequel. I wasn&#8217;t sure what the difference was [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/bar-oasis-1-5-review-get-the-shaker-back-out/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Amoebattle&#8217; Review – A Great RTS of Minuscule Proportions</title>
		<link>http://toucharcade.ru/amoebattle-review-%e2%80%93-a-great-rts-of-minuscule-proportions/</link>
		<comments>http://toucharcade.ru/amoebattle-review-%e2%80%93-a-great-rts-of-minuscule-proportions/#comments</comments>
		<pubDate>Tue, 10 Apr 2012 16:15:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[4.99]]></category>
		<category><![CDATA[Bing]]></category>
		<category><![CDATA[Car]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[POI]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[SIM]]></category>
		<category><![CDATA[test]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Unlock]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/amoebattle-review-%e2%80%93-a-great-rts-of-minuscule-proportions/</guid>
		<description><![CDATA[While iOS has become a haven for a large variety of strategy games, good RTS titles seem to come few and far between. Enter Amoebattle [$4.99], the latest title from Intrinsic Games and Grab. Hitting all the cues, Amoebattle does a good job providing a full RTS experience while making its own mark on the [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/amoebattle-review-%e2%80%93-a-great-rts-of-minuscule-proportions/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

