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Video of Cyan’s Upcoming ‘Stoneship: The Curse of a Thousand Islands’

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We recently posted screenshots and details of the upcoming turn-based strategy puzzler Stoneship in an exclusive granted us by Cyan Worlds. Today, the studio pointed us to a brief video they have posted that provides a look at the game in action.

The upcoming Stoneship: The Curse of a Thousand Islands represents "a lighthearted new direction" for Cyan Worlds, the studio indicates. The game is a casual, top-down, turn-based, strategy puzzle game "with a bent toward the whimsical," we're told. Stoneship sets you and your first mate on the high seas, charged with exploring, controlling, and protecting vast oceans and islands, under continual threat of a pirate siege. There are eighty three included levels to play through, with additional levels to come later via update.

Cyan tells us that the game is nearly complete, but that they are considering slightly delaying its release in order to integrate Apple's GameCenter functionality, what with the iPhone-maker's recent announcement that we will see its arrival in the upcoming iOS 4.1. If GameCenter integration does not make it into the initial release of Stoneship, it will join a planned update that includes additional maps and other gameplay features.

Stay tuned for a close look at Stoneship: The Curse of a Thousand Islands we'll be posting as soon as we have the game in hand.

[source]


Written by admin

September 4, 2010 at 16:15

Freebie Alert: ‘Hoggy’, ‘Veggie Samurai’, ‘Rebirth of Fortune’, ‘bitFLIP HD’, ‘Irritating Game’, ‘Fayju Ball’ and ‘TowerMadness’

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I can't think of a better way to come down off a post-keynote afterglow than a bundle of freebies to download. The standard free game disclaimer is in effect here in that nearly all of these free promotions are for a limited time, and while they are all free as of this writing, they can return to paid at any time. If any of these games sound interesting to you, it's probably better to download them sooner rather than later. And of course, as always, for a full listing of paid games that went free, stop by AppShopper.

Hoggy


Hoggy, Free
A cute puzzle platformer that we enjoyed quite a bit in our review. Hoggy comes loaded with an oodle of levels to complete but if the game leaves you wanting more, there’s even a 99¢ DLC level pack to download.

Veggie Samurai


Veggie Samurai, Free
The war between whether Veggie Samurai or Fruit Ninja [99¢] is the better game has been waging on our forums for quite some time now. Here's your chance to download one of them for free to see for yourself.

Rebirth of Fortune


Rebirth of Fortune, Free
Heavily influenced by Tactics Ogre and Final Fantasy Tactics, this strategy RPG seems to have a surprising amount of depth. The graphics are great, and there’s even local multiplayer.

bitFLIP HD: Intense Puzzle Action


bitFLIP HD: Intense Puzzle Action, Free
The iPhone version of bitFlip [99¢] is still a paid app, but if you've got an iPad make sure to grab this cool multi-layered puzzle game. It even has single device multiplayer which is a lot of fun if you've got someone else to play with.

Irritating Game


Irritating Game, Free
The iPhone port of a free Flash game with the same name. In Irritating Game you have to deal with two balls that move independent of each other on two different paddles. As promised, gameplay is irritating, but oddly appealing.

Fayju Ball


Fayju Ball, Free
An incredibly cool puzzle game where you must roll balls of different colors in to matching holes. What blew my mind the first time I played the game was that some of these puzzles require you to hold the phone upside down to mall the ball roll towards the screen. Definitely give this one a try.

TowerMadness™


TowerMadness™, Free
This game has already been free a few times already, so here’s your chance to grab it if you missed it before. Tower Madness is a free open-field tower defense game with a bunch of maps, endless mode, 9 towers with 5 upgrades each, and additional level packs available via DLC.

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Written by admin

September 3, 2010 at 0:15

Today’s Apple Event – Hands on with iPod Touch, Nano and More

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Today Apple held its media event at the Yerba Buena Center for the Arts in San Francisco and unveiled its work in significantly evolving a number of its mobile and media products. I had a chance to see it all first hand and spend some hands-on time with the fruits of the company's recent labor.

The announcement that is likely of the most interest to our readers is the arrival of the new iPod touch, thinner than ever and featuring the same razor-sharp Retina display used in the iPhone 4. (And, holding the new device in my hand, I can confirm that the screen is every bit as sharp as that of the iPhone 4.) The upgraded device is, indeed, basically "an iPhone 4 — without the phone," with a few exceptions. It utilizes the same A4 processor used in the iPhone 4 and the iPad, and features integrated gyroscopes for added in-game control precision. It has front- and back-facing cameras, as well, allowing FaceTime video chats. But the rear-facing camera offers a relatively low 960×720 pixel resolution, as compared to 2592×1936 pixels on the iPhone 4. That means it produces photos that are only 14% the size of those taken with big brother iPhone 4.

But, we're gamers here! And in that capacity, the new iPod touch is a golden mobile gaming device. During today's event, Steve Jobs indicated that the iPod touch is presently the #1 selling mobile game device, outselling Sony and Nintendo's devices, combined. He revealed that 1.5 billion entertainment and game app downloads have passed out of the App Store. With the dramatic enhancements on most every front that the new iPod touch puts in the hands of gamers, we don't expect the touch to give up the crown anytime soon.

Another big announcement that Steve had in store is the reinvented Apple TV. No longer a scolding-hot slab of metal and plastic with the footprint of a Mac mini, the new Apple TV is a quarter the size of its predecessor, shrouded in black plastic, and cool to the touch.

This time around, Apple dispensed with local media storage and has positioned the new unit as a video streaming device, built on a video rental model. First-run HD movies can be rented at $4.99 per, with HD TV shows available at $.99 an episode — all HD. Netflix streaming is integrated, as well. And all of the local media sharing capabilities of the original device (tying to computers in your home for media display on TV) are preserved, with the notable addition of media streaming from an iPad, iPhone, or iPod touch. And all that, which I can confirm fits comfortably in the palm of your hand, can be had for just $99.

The new Apple TV should be of particular interest to our readers for another reason — it's based on Apple's A4 processor. Intel is not inside, this time around. Given that, it's clear that the new device is based on some form of OS X for the ARM processor. Apple isn't calling it iOS but, if it's not iOS proper, it's something extremely close. But, likely, it actually is iOS under the hood. Daring Fireball's John Gruber recently lent strong confirmation of that, as well.

And if, indeed, the new Apple TV is an iOS device, is there an App Store in its future? Let's hope so…

Apple also showed a new iPod shuffle which, happily, brings back the buttons of the previous versions and also demonstrated the new iPod nano. The nano is about the size of the shuffle, but features a multitouch display and a user interface styled after iOS (though it's not iOS-based). It's a pretty amazing device to play with, extremely light, small, and functional. It's not improvements all around with this one, though; the new nano lacks video recording as well as playback capabilities. It seems Apple's decided that's functionality to be found only in the iPhone and iPod touch.

On the software front, Apple has released iTunes 10 (available now), which offers several interface improvements as well as Ping, a new social network of sorts that allows iTunes users to follow one another and share news of what they're listening to online. Facebook integration is in place as well. iOS 4.1 will be released next week and will include a number of new features including the launch of Game Center — Apple's leaderboard network. Other improvements include bug fixes, and performance enhancements for 3G owners. iOS 4.2 was also previewed which will finally bring OS 4 to the iPad and is due in November.

It's clear from today's event that Apple has been keeping a laser focus on the areas that have become its clear domain: media and mobile.

[source]


Written by admin

September 2, 2010 at 8:15

Apple’s September Press Event – Where Can I Get That Guitar?

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Written by admin

September 2, 2010 at 0:15

Rockstar Announces ‘Grand Theft Auto: Chinatown Wars HD’

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Moments before the Apple keynote is scheduled to start today, Rockstar announced Grand Theft Auto: Chinatown Wars HD for the iPad. The game sounds like it will feature the same content of the existing iPhone version of Grand Theft Auto: Chinatown Wars for the iPhone, with HD graphics and modified controls like most HD-ized games.

Chinatown Wars will be available on September 9th for $9.99. For more information on the iPhone version of the game, buzz on over to our comprehensive review from when it originally was released. During keynotes, Apple has historically shown gameplay footage of yet to be released big name titles from large publishers like EA and Gameloft. If we're lucky, maybe we'll see Grand Theft Auto on the iPad today.

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Written by admin

September 2, 2010 at 0:15

Apple Media Event Today @ 10:00 AM PDT – Live Stream Available

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We are mere hours away from Apple's latest media event held at the Yerba Buena Center for the Arts in San Francisco, CA. Few people know for certain what will be discussed today, but the rumor mill is on fire with what could be a potentially redesigned iPod Nano or iPod Shuffle as well as the somewhat inevitable iPod touch refresh. Photos of leaked front panels of what could be the new iPod touch have been floating around the Internet for quite some time now, and it appears that this year could potentially be the year that the iPod touch finally gets a camera– Maybe even a front facing camera to place FaceTime calls. Other rumors have been circulating including potential enhancements to the Apple TV and even revamping the pricing structure for some content on iTunes such as 99¢ rentals for episodes of TV shows.

Yesterday they announced that they will be streaming this event live:

Apple will broadcast its September 1 event online using Apple's industry-leading HTTP Live Streaming, which is based on open standards. Viewing requires either a Mac running Safari on Mac OS X version 10.6 Snow Leopard, an iPhone or iPod touch running iOS 3.0 or higher, or an iPad. The live broadcast will begin at 10:00 a.m. PDT on September 1, 2010 at www.apple.com.

If you don't have a Mac, iPhone, or iPod touch to watch the event on, there is a guide on MacRumors to watch the stream using VLC on a PC. Of course like all Apple keynotes we will be providing live coverage of things from the keynote that pertain to gaming, and we will be on site after the event to hopefully get some hands-on time with whatever new products are available.

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Written by admin

September 1, 2010 at 20:15

Another Busy Wednesday Night: ‘Mirror’s Edge’ for iPhone, ‘Puzzle Agent’ and Two Namco Casual Games

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Big name developers just love setting their iTunes Connect release dates to Thursdays. Every week around this time we start seeing new releases slowly pop up in international markets, then filter out to the rest of the world as the Earth spins and it slowly becomes Thursday across the planet. This week is no different, and tonight at 11:00 PM EST all of the following games will be available for download in the US App Store. (Or even sooner if you're east of us.)

Mirror's Edge for iPhone, $4.99 – We first previewed this game in late 2009, and spent months wondering when it was going to be released. We found our answer as Mirror's Edge for iPad [$9.99] landed on the App Store as an iPad-only launch title for Apple's (then) new device. Back in April we thought it was inevitable that the game would be released for the iPhone yet, but we never suspected it would take nearly six months to happen.

Here's the gameplay video we shot from our preview last year:

From my brief time with Mirror's Edge on the iPhone, it plays just the same as the iPad version and is seemingly identical to the preview we did before of the iPhone version. Mirror's Edge for the iPhone comes packed with Retina Display friendly graphics and looks outstanding on the iPhone 4.

Puzzle Agent, $4.99 / HD – We had some hands-on time with this game not too long ago, and it's definitely something any fan of Professor Layton style games needs to pick up. In the game you play as Nelson Tethers, an agent of the FBI Puzzle Research Division and need to investigate the happenings of an eraser factory in Minnesota.

Puzzle Agent has already been released for the PC on Steam, and has been well received by most gamers. We thought it was a decent port in our preview, but we're going to spend more time with it to see if that still holds true as we get deeper than a brief preview allows.

Other potentially noteworthy games being released tonight include two new offerings from Namco who apparently have no problem juicing poor old Pac Man for all he's worth. PAC-CHAIN [$4.99] is an action puzzle game for the iPad where you tap groups of similarly colored ghosts from the game board with all kinds of Pac Man themed power-ups. Their other release tonight is Mishap [$4.99] a hidden object game for the iPhone that at least looks slightly intriguing with the inclusion of mini-games.

Finally, there's a new Chillingo iPad game on the verge of being released. Lamp of Aladdin [$4.99] is another hidden object game, but the matching mini-game looks like it could be interesting and there's something about the above trailer that's oddly alluring.

We're going to spend the day playing through as many of these games as possible, and like every Wednesday, plan on having reviews available by the time the games appear for download in the US App Store.

[source]


Written by admin

September 1, 2010 at 20:15

A ‘Max Adventure’ Update, Level Building Video

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Back in June at Apple's WWDC 2010 in San Francisco, we had a chance to sit down with Natalia Luckyanova of Imangi Studios, the folks who most recently brought us Harbor Master HD [free], to take a look at their upcoming dual-stick shooter Max Adventure, which we first previewed earlier in the year.

Max Adventure paints a friendly end-of-the-world scenario where all the adults have been abducted by aliens. That leaves you, young Max, as the only one who can save the other children and the world, in general.




We recently checked in with developer Keith Shepherd to find out how the game is coming along. As it turns out, a lot of progress has been made on the title since we saw it back in June. The game engine is now basically complete and the focus is currently on levels and content. Imangi is shooting for around 20 levels in Story Mode, with a handful of Survival maps available at launch. According to Keith, they're halfway there, with a mix of mission types currently in place:

  • Rescue missions, where you go around saving kids trapped in the neighborhoods
  • Escort missions, where you have a lead a particularly scared friend to safety while battling off enemies
  • Area clearing missions, where you have to get rid of all the enemies in the area
  • Bonus levels, where you get to run around and collect as much treasure as you can in a limited time
  • Survival missions, where you have to fend off waves of enemies
  • Boss battles

To give gamers an idea of what goes into putting a Max Adventure level together, Imangi recently released a time-lapse video that condenses four hours of level building footage into just three minutes. The video shows progress from a blank slate to a rough, playable draft, all within their own, custom-built, Mac OS X-based level editor. The accompanying score is taken from original, in-game music that Natalia is presently working on.

[ See our WWDC Max Adventure interview / hands-on footage. ]

Keith stresses that four hours to build a level may seem short, but it doesn't factor in the work put into the art assets by designer Kiril Tchangov, programming time, and play testing and tweaking time, which can take up to days for a single level.

And the latest addition to the game? Keith tells us that, recently added, is Max's ability to take over the flying pods of groups of aliens that attack on the wing, giving him the ability to take advantage of a pod's powerful weapons and to fly over low obstacles.

We'll post a close look at Max Adventure when it goes live in the App Store. Stay tuned.

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Written by admin

August 29, 2010 at 20:15

Griffin Readies PartyDock iPhone / iPad Accessory

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Since Apple enabled peripheral support for iOS devices in iPhone OS 3, we've been watching closely to see what creative control peripherals hardware developers will bring to the platform. The latest is the PartyDock, a multiplayer remote control dock for the iPhone 4 and iPad.

As TUAW reports, the PartyDock is an iPad charging dock that also docks with four individual remote controls and features video out (component) for connection to a TV, thought it's unclear as to what output resolution will be supported. Griffin indicates that various party, family, and casual games that utilize the PartyDock will shortly be arriving in the App Store. Three mini-games and one full featured game will be bundled with the device, in some fashion.

Have a look at Griffin's PartyDock PR shots:







While gaming is the obvious main thrust for this device, it's also a general media station of sorts. With the PartyDock nestled in your entertainment center, watching videos, photos, and listening to music on your hi-fi rig will be a thing of relative ease.

We're anxious to get our hands on the PartyDock and put it through its paces. It's encouraging that Griffin has a developer contact mechanism on their product site for those wanting to develop for the device. Hopefully iOS control accessories will become a plentiful and well supported option.

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August 29, 2010 at 8:15

Exclusive Details, Screens of Cyan’s Upcoming Strategy Puzzler ‘Stoneship’

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Last week, in a post featuring new screenshots from the upcoming iPhone version of Riven from Cyan Worlds, we pointed to clues of a new, previously unheard of forthcoming title spotted on the studio's website. At the time, all we saw of Stoneship was an ad banner commanding, "Never let your timbers be shivered!" and a tiny screenshot. Today, Cyan shared with Touch Arcade exclusive details and screenshots to help give readers a feel for what Stoneship is all about.

The upcoming Stoneship represents "a lighthearted new direction" for Cyan Worlds, the studio indicates. The game is a casual, top-down, turn-based, strategy puzzle game "with a bent toward the whimsical," we're told. The game sets you and your first mate on the high seas, charged with exploring, controlling, and protecting vast oceans and islands, under continual threat of a pirate siege. There are eighty three included levels to play through, with additional levels to come later, it appears.

Granted, there's still room for gameplay specifics and other details on this one, but what we've got does paint an overall picture. And the screenshots provided us should help flesh out that picture, further.







Cyan plans to submit Stoneship to Apple in the next few weeks and, as well, confirms that Riven for the iPhone is still on track for a release this fall. We expect to post a full review of Stoneship coincidental with its release in the App Store. Stay tuned.

[source]


Written by admin

August 27, 2010 at 0:15