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	<title>TouchArcade.ru &#187; API</title>
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	<link>http://toucharcade.ru</link>
	<description>Игры для iPhone и iPod Touch</description>
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		<title>Man&#8217;s Best Friend Joining &#8216;Jetpack Joyride&#8217; in New Update</title>
		<link>http://toucharcade.ru/mans-best-friend-joining-jetpack-joyride-in-new-update/</link>
		<comments>http://toucharcade.ru/mans-best-friend-joining-jetpack-joyride-in-new-update/#comments</comments>
		<pubDate>Thu, 24 May 2012 02:15:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[0.99]]></category>
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		<guid isPermaLink="false">http://toucharcade.ru/mans-best-friend-joining-jetpack-joyride-in-new-update/</guid>
		<description><![CDATA[In the midst of the two year anniversary celebration of Halfbrick&#8217;s Fruit Ninja [$0.99  / Free ] which includes a huge new update hitting the App Store sometime tomorrow, the Australian developer hasn&#8217;t forgotten about their five o&#8217;clock shadow-wearing bad ass Barry Steakfries, star of such iOS titles as Monster Dash [ $0.99 ], [...]]]></description>
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		<title>&#8216;MonTowers&#8217; Review &#8211; Making Fond Monster Mammaries</title>
		<link>http://toucharcade.ru/montowers-review-making-fond-monster-mammaries/</link>
		<comments>http://toucharcade.ru/montowers-review-making-fond-monster-mammaries/#comments</comments>
		<pubDate>Tue, 22 May 2012 22:15:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
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		<guid isPermaLink="false">http://toucharcade.ru/montowers-review-making-fond-monster-mammaries/</guid>
		<description><![CDATA[I admit without shame that I was a huge Poké-nerd back in Pikachu&#8217;s heyday. The explosion of Pokémon&#8217;s popularity coincided with my sophomore year of high school, and being nerdy enough to know my cool-kid rep was in the negatives even before I started lugging around a Pokédex with my textbooks, I wore Pokémon t-shirts [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>&#8216;Scotland Yard&#8217; Review &#8211; Not So Hot on the Trail</title>
		<link>http://toucharcade.ru/scotland-yard-review-not-so-hot-on-the-trail/</link>
		<comments>http://toucharcade.ru/scotland-yard-review-not-so-hot-on-the-trail/#comments</comments>
		<pubDate>Tue, 22 May 2012 18:15:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://toucharcade.ru/scotland-yard-review-not-so-hot-on-the-trail/</guid>
		<description><![CDATA[The success of the digital version of a physical board game hinges on three things: the quality of the base game, the accuracy of the representation of said game and if both of these things are pulled off well enough to sustain a community long after you’ve tired of getting beaten by friends and family. [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Gratuitous Space Battles&#8217; iPad Review &#8211; Wave After Wave of My Own Men</title>
		<link>http://toucharcade.ru/gratuitous-space-battles-ipad-review-wave-after-wave-of-my-own-men/</link>
		<comments>http://toucharcade.ru/gratuitous-space-battles-ipad-review-wave-after-wave-of-my-own-men/#comments</comments>
		<pubDate>Wed, 16 May 2012 18:15:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
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		<guid isPermaLink="false">http://toucharcade.ru/gratuitous-space-battles-ipad-review-wave-after-wave-of-my-own-men/</guid>
		<description><![CDATA[The iOS platform is hardly lacking for games that allow you to send living things to their inevitable death, and Gratuitous Space Battles [ $9.99 (HD)] satisfies the tactical itch with a capital T, while managing to bring some big eye candy and a light sense of humor to compensate you for all your hours spent [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/gratuitous-space-battles-ipad-review-wave-after-wave-of-my-own-men/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;LostWinds2: Winters of The Melodias&#8217; Review &#8211; A Gorgeous Wind-powered Adventure</title>
		<link>http://toucharcade.ru/lostwinds2-winters-of-the-melodias-review-a-gorgeous-wind-powered-adventure/</link>
		<comments>http://toucharcade.ru/lostwinds2-winters-of-the-melodias-review-a-gorgeous-wind-powered-adventure/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:16:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
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		<category><![CDATA[UK]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/lostwinds2-winters-of-the-melodias-review-a-gorgeous-wind-powered-adventure/</guid>
		<description><![CDATA[Like the bad boy that every girl finds impossible to resist, Frontier Developments&#8216; sequel to their platform-adventure LostWinds [ $3.99 ] from last year isn&#8217;t always easy to control. Precision is not LostWinds2: Winter of the Melodias&#8217; [ $3.99 ] best feature. With the sheer amount of things that LostWinds2 can occasionally demand of its players, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;This Could Hurt&#8217; Review &#8211; A Fun Game that Could Be Better</title>
		<link>http://toucharcade.ru/this-could-hurt-review-a-fun-game-that-could-be-better/</link>
		<comments>http://toucharcade.ru/this-could-hurt-review-a-fun-game-that-could-be-better/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:16:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
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		<category><![CDATA[dodge]]></category>
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		<guid isPermaLink="false">http://toucharcade.ru/this-could-hurt-review-a-fun-game-that-could-be-better/</guid>
		<description><![CDATA[Simplistic controls are a staple in creating a competent iOS game these days, seeing as how Angry Birds [ $0.99 ] soared to heights never expected, in part due to its easy pick-up and play format that anyone can enjoy.
While This Could Hurt [ $0.99 ] capitalizes on this trend, it’s nearly to a fault to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Dragons Odyssey Frane&#8217; Review &#8211; A Quirky and Lovable Action RPG</title>
		<link>http://toucharcade.ru/dragons-odyssey-frane-review-a-quirky-and-lovable-action-rpg/</link>
		<comments>http://toucharcade.ru/dragons-odyssey-frane-review-a-quirky-and-lovable-action-rpg/#comments</comments>
		<pubDate>Wed, 16 May 2012 14:15:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
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		<category><![CDATA[Mac]]></category>
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		<category><![CDATA[NY Times]]></category>
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		<guid isPermaLink="false">http://toucharcade.ru/dragons-odyssey-frane-review-a-quirky-and-lovable-action-rpg/</guid>
		<description><![CDATA[Dragons Odyssey Frane [ $11.99 ] has the distinction of being the only game that makes me want to reach out and pinch its metaphorical cheek. Not only is it kinda adorable, it&#8217;s also all sorts of loveable. Like the fawning, mud-encrusted niece that is never short of questions about unicorns, Exe-Create&#8217;s port of their [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Sam &amp; Max Beyond Time and Space Ep 5&#8242; Review &#8211; To Hell and Back</title>
		<link>http://toucharcade.ru/sam-max-beyond-time-and-space-ep-5-review-to-hell-and-back/</link>
		<comments>http://toucharcade.ru/sam-max-beyond-time-and-space-ep-5-review-to-hell-and-back/#comments</comments>
		<pubDate>Thu, 10 May 2012 14:15:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[2.99]]></category>
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		<category><![CDATA[hack]]></category>
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		<guid isPermaLink="false">http://toucharcade.ru/sam-max-beyond-time-and-space-ep-5-review-to-hell-and-back/</guid>
		<description><![CDATA[Season finales are undeniably difficult to pull off: they need to pull the disparate plots of the story together in a way that feels satisfying but not hackneyed, while still maintaining a sense of self-contained narrative. A serialized game like Sam &#38; Max Beyond Time and Space carries the added weight of presenting us with [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;N.O.V.A. 3&#8242; Single Player Review – Volterites Never Looked This Good</title>
		<link>http://toucharcade.ru/n-o-v-a-3-single-player-review-%e2%80%93-volterites-never-looked-this-good/</link>
		<comments>http://toucharcade.ru/n-o-v-a-3-single-player-review-%e2%80%93-volterites-never-looked-this-good/#comments</comments>
		<pubDate>Thu, 10 May 2012 06:15:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
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		<category><![CDATA[Apple]]></category>
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		<guid isPermaLink="false">http://toucharcade.ru/n-o-v-a-3-single-player-review-%e2%80%93-volterites-never-looked-this-good/</guid>
		<description><![CDATA[Say what you will about Gameloft, the developer occasionally does a good job of filling the App Store void with iOS versions of console staples. N.O.V.A. 3 [ $6.99 ], the third game in the company’s perennial FPS series is one such title.  Capitalizing on the success of the previous two titles, as well as [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Despite Movement In The Opposite Direction, NimbleBit Continues To Make Free-to-Play Games That Are More Than Just Business Models With Graphics</title>
		<link>http://toucharcade.ru/despite-movement-in-the-opposite-direction-nimblebit-continues-to-make-free-to-play-games-that-are-more-than-just-business-models-with-graphics/</link>
		<comments>http://toucharcade.ru/despite-movement-in-the-opposite-direction-nimblebit-continues-to-make-free-to-play-games-that-are-more-than-just-business-models-with-graphics/#comments</comments>
		<pubDate>Wed, 09 May 2012 22:15:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
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		<category><![CDATA[beta]]></category>
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		<guid isPermaLink="false">http://toucharcade.ru/despite-movement-in-the-opposite-direction-nimblebit-continues-to-make-free-to-play-games-that-are-more-than-just-business-models-with-graphics/</guid>
		<description><![CDATA[In an age where game studios are talking to behavioral psychologists and hiring retention experts and monetization specialists in a rush to juice the most out of free-to-player gamers, there&#8217;s at least one studio developing free-to-play games that doesn&#8217;t care about metrics, compulsion loops, and user acquisition. Game business never informs game design at NimbleBit. [...]]]></description>
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