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	<title>TouchArcade.ru &#187; 2.2</title>
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	<link>http://toucharcade.ru</link>
	<description>Игры для iPhone и iPod Touch</description>
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		<title>Classic &#8216;Wings of Fury&#8217; Sees iOS Remake as &#8216;Wings of Valor&#8217;</title>
		<link>http://toucharcade.ru/classic-wings-of-fury-sees-ios-remake-as-wings-of-valor/</link>
		<comments>http://toucharcade.ru/classic-wings-of-fury-sees-ios-remake-as-wings-of-valor/#comments</comments>
		<pubDate>Mon, 07 May 2012 22:15:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[1.99]]></category>
		<category><![CDATA[2.2]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[Car]]></category>
		<category><![CDATA[Chat]]></category>
		<category><![CDATA[ECID]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[SIM]]></category>
		<category><![CDATA[Time]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Wikipedia]]></category>
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		<guid isPermaLink="false">http://toucharcade.ru/classic-wings-of-fury-sees-ios-remake-as-wings-of-valor/</guid>
		<description><![CDATA[Any gamer who has been at it for as many years as myself certainly has a shortlist of particular standout favorites that set themselves apart for one reason or another, having indelibly left their mark upon his or her twitchy gamer brain. One such game that can be found on my list / burned into [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Has &#8216;Draw Something&#8217; Lost 5 Million Daily Active Users Since Zynga Acquisition?</title>
		<link>http://toucharcade.ru/has-draw-something-lost-5-million-daily-active-users-since-zynga-acquisition/</link>
		<comments>http://toucharcade.ru/has-draw-something-lost-5-million-daily-active-users-since-zynga-acquisition/#comments</comments>
		<pubDate>Wed, 02 May 2012 18:15:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[.NET]]></category>
		<category><![CDATA[1.99]]></category>
		<category><![CDATA[2.1]]></category>
		<category><![CDATA[2.2]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/has-draw-something-lost-5-million-daily-active-users-since-zynga-acquisition/</guid>
		<description><![CDATA[If you rewind the App Store clocks to around a month and a half ago, there was absolutely nothing out there hotter than Draw Something [$1.99  / Free ]. OMGPOP went from some Flash portal social game company I&#8217;d never heard of to releasing a game that even the most extreme non-gamer type friends [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The First Big Free to Play iOS Game Comes Full Circle: ngmoco&#8217;s &#8216;Eliminate&#8217; Shutting Down on 5/25</title>
		<link>http://toucharcade.ru/the-first-big-free-to-play-ios-game-comes-full-circle-ngmocos-eliminate-shutting-down-on-525/</link>
		<comments>http://toucharcade.ru/the-first-big-free-to-play-ios-game-comes-full-circle-ngmocos-eliminate-shutting-down-on-525/#comments</comments>
		<pubDate>Mon, 30 Apr 2012 22:15:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[2.2]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[Droid]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[ngmoco]]></category>
		<category><![CDATA[platforms]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[Time]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/the-first-big-free-to-play-ios-game-comes-full-circle-ngmocos-eliminate-shutting-down-on-525/</guid>
		<description><![CDATA[2009 was a weird time for the App Store. Free to play games were building steam on other platforms, but the way Apple originally structured the in app purchase mechanic prevented it from being used on anything but paid games and apps. This policy was reversed in mid-October, and only a few hours later ngmoco [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/the-first-big-free-to-play-ios-game-comes-full-circle-ngmocos-eliminate-shutting-down-on-525/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The TouchArcade Show &#8211; 47 &#8211; No Batteries, R.I.P.</title>
		<link>http://toucharcade.ru/the-toucharcade-show-47-no-batteries-r-i-p/</link>
		<comments>http://toucharcade.ru/the-toucharcade-show-47-no-batteries-r-i-p/#comments</comments>
		<pubDate>Sat, 14 Apr 2012 00:15:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[0.99]]></category>
		<category><![CDATA[1.99]]></category>
		<category><![CDATA[2.2]]></category>
		<category><![CDATA[3.99]]></category>
		<category><![CDATA[4.99]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[mail]]></category>
		<category><![CDATA[Subscription]]></category>
		<category><![CDATA[Tablet]]></category>
		<category><![CDATA[test]]></category>
		<category><![CDATA[Time]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/the-toucharcade-show-47-no-batteries-r-i-p/</guid>
		<description><![CDATA[This week on The TouchArcade Show, we do another stellar job staying on topic &#8212; for the most part. At the top, we spend a good amount of time to the latest releases: Epic Astro Story, Puncho Fighto, and Burnout: Crash eat up a lot of our games section. Topics like the recent Kickstarter explosion [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The TouchArcade Show &#8211; 42 &#8211; Live From GDC!</title>
		<link>http://toucharcade.ru/the-toucharcade-show-42-live-from-gdc-2/</link>
		<comments>http://toucharcade.ru/the-toucharcade-show-42-live-from-gdc-2/#comments</comments>
		<pubDate>Sun, 11 Mar 2012 01:15:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[2.2]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[Time]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/the-toucharcade-show-42-live-from-gdc-2/</guid>
		<description><![CDATA[On this very special episode of The TouchArcade Show, we not only are recording together in person at GDC but we&#8217;re also joined by Nissa…! Audio quality is a little rough, and the crazy nature of this week has made the show a little shorter than you may be used to.
BUT, it&#8217;ll be fun all [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/the-toucharcade-show-42-live-from-gdc-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>The TouchArcade Show &#8211; 42 &#8211; Live From GDC!</title>
		<link>http://toucharcade.ru/the-toucharcade-show-42-live-from-gdc/</link>
		<comments>http://toucharcade.ru/the-toucharcade-show-42-live-from-gdc/#comments</comments>
		<pubDate>Sat, 10 Mar 2012 01:15:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[2.2]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[Time]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/the-toucharcade-show-42-live-from-gdc/</guid>
		<description><![CDATA[On this very special episode of The TouchArcade Show, we not only are recording together in person at GDC but we&#8217;re also joined by Nissa…! Audio quality is a little rough, and the crazy nature of this week has made the show a little shorter than you may be used to.
BUT, it&#8217;ll be fun all [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/the-toucharcade-show-42-live-from-gdc/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gameloft&#8217;s New Zealand Offices Cleared of Last Summer&#8217;s Over-Working Allegations</title>
		<link>http://toucharcade.ru/gamelofts-new-zealand-offices-cleared-of-last-summers-over-working-allegations/</link>
		<comments>http://toucharcade.ru/gamelofts-new-zealand-offices-cleared-of-last-summers-over-working-allegations/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 17:15:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[.NET]]></category>
		<category><![CDATA[2.2]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Gameloft]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/gamelofts-new-zealand-offices-cleared-of-last-summers-over-working-allegations/</guid>
		<description><![CDATA[Last summer Games.On.Net broke a story regarding Glenn Watson, a former Head Studio Programmer at Gameloft&#8217;s New Zealand office. Watson alleged he was typically working 100-120 hour work weeks. In his words, “Starting at 9:30 AM, going home at 2:30 AM, and then com­ing back into the office at 8:30 AM to start work again [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/gamelofts-new-zealand-offices-cleared-of-last-summers-over-working-allegations/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Still Alive: &#8216;C64 for iPhone&#8217; Gets iCade Support, iPad Coming</title>
		<link>http://toucharcade.ru/still-alive-c64-for-iphone-gets-icade-support-ipad-coming/</link>
		<comments>http://toucharcade.ru/still-alive-c64-for-iphone-gets-icade-support-ipad-coming/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 13:15:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[2.0]]></category>
		<category><![CDATA[2.2]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[4.99]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[Car]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[In-App Purchase]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[POI]]></category>
		<category><![CDATA[test]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/still-alive-c64-for-iphone-gets-icade-support-ipad-coming/</guid>
		<description><![CDATA[It&#8217;s been over a year since the last update, and many in our forums were worried that the app had been abandoned, but I&#8217;m happy to report that Manomio has released an update to C64 for iPhone [App Store], the Commodore 64 emulator and game store (at over 50 titles right now) for iOS, that [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/still-alive-c64-for-iphone-gets-icade-support-ipad-coming/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;The Heist&#8217; – A Puzzle Game from the Creators of MacHeist</title>
		<link>http://toucharcade.ru/the-heist-%e2%80%93-a-puzzle-game-from-the-creators-of-macheist/</link>
		<comments>http://toucharcade.ru/the-heist-%e2%80%93-a-puzzle-game-from-the-creators-of-macheist/#comments</comments>
		<pubDate>Tue, 24 May 2011 20:15:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[0.99]]></category>
		<category><![CDATA[2.2]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[POI]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[SIM]]></category>
		<category><![CDATA[theme]]></category>
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		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://toucharcade.ru/the-heist-%e2%80%93-a-puzzle-game-from-the-creators-of-macheist/</guid>
		<description><![CDATA[If you&#39;re not a Mac user, you likely have never heard of MacHeist, which is really too bad because it&#39;s one of the coolest ways to get a bucket full of software on the cheap. The gist of the whole MacHeist promotion is somewhat similar to the various Humble Indie Bundles or Steam bundles, but [...]]]></description>
		<wfw:commentRss>http://toucharcade.ru/the-heist-%e2%80%93-a-puzzle-game-from-the-creators-of-macheist/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Carcassonne&#8217; Free Update Adds Game Center, Multiple Tweaks</title>
		<link>http://toucharcade.ru/carcassonne-free-update-adds-game-center-multiple-tweaks/</link>
		<comments>http://toucharcade.ru/carcassonne-free-update-adds-game-center-multiple-tweaks/#comments</comments>
		<pubDate>Thu, 19 May 2011 14:15:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[новости]]></category>
		<category><![CDATA[2.2]]></category>
		<category><![CDATA[9.99]]></category>
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		<category><![CDATA[Car]]></category>
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		<category><![CDATA[iCan]]></category>
		<category><![CDATA[Mac]]></category>
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		<category><![CDATA[tweak]]></category>
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		<guid isPermaLink="false">http://toucharcade.ru/carcassonne-free-update-adds-game-center-multiple-tweaks/</guid>
		<description><![CDATA[Even without Game Center support, Carcassonne [$9.99] was our runner-up Game of the Year last year. But now, with the release of a new update adding said support, what’s the GOTY Advisory Board supposed to do? Create a time machine? Nah. How about a “Missed Connections” category? Perfect! 
While we figure this issue of great [...]]]></description>
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		<slash:comments>0</slash:comments>
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